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Dolphin emulator black screen during cutscenes
Dolphin emulator black screen during cutscenes










  1. Dolphin emulator black screen during cutscenes full#
  2. Dolphin emulator black screen during cutscenes code#

Plays fine, but the gameplay is slow (36-40FPS - 60-70% speed at 1x internal resolution). Sound stutters during cutscenes with Dsound backend, no stuttering with Xaudio, however sometimes the audio is a little bit too fast, which leaves some parts of cutscenes without sound.

Dolphin emulator black screen during cutscenes full#

Plays at full speed at 2x internal resolution. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. This can be avoided by enabling the Vertex Rounding Hack in 5.0-3251 or newer, applied by default in 5.0-7714.Ĭompatibility can be assumed to align with the indicated revisions. Much like Sonic Heroes, non-native internal resolutions or anti-aliasing will cause white stripes to appear on the top left of the screen. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. The following Gecko codes work as a replacement, causing fewer issues. The built-in Widescreen Hack causes clipping issues.

Dolphin emulator black screen during cutscenes code#

For the NA version of the game, you can instead use the below alternate code that sets a minimum number of 20 for the Rings, rather than forcing the number to 999: To solve the problem, simply disable the code. With the Infinite Rings code enabled, one begins the level with 999 Rings, causing the level to automatically complete and loop. The Action Replay code for Infinite Rings for Player 1 prevent completing the "Circus Park" "Hero Mission", which requires the player to collect 400 rings to complete. Enhancements Infinite Rings AR Codes Causes Loop












Dolphin emulator black screen during cutscenes